Hi! I'm Jonathan Browne. I'm an experienced software developer and a masters student in the University of Texas at Austin's Integrated 5-Year Computer Science BS/MS Program. Since elementary school, I've been designing, building, and digging into computer systems.
I'm naturally quiet and thoughtful. I'm very curious; in my spare time, I enjoy experimenting with different technologies and learning how they work. I also try to be helpful and ethical whenever possible.
I'll be graduating in May 2024, and I'm currently looking for a full-time position. In the meantime, you can find me around the UT campus as an engineering officer in the Information and Systems Security Society (ISSS), or in the Longhorn Gaming Legend of Zelda and Splatoon communities. Feel free to find me in person and say hi, or look for me online by the username JBYoshi.
My Projects
- SpongePowered: In 2015, I first became involved in open-source work through several contributions to Sponge, an open-source plugin API for Minecraft servers. I became a core developer in 2017, where I worked on maintaining the API and implementation and reviewing community-submitted issues and pull requests.
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UT Austin Building-Wide Intelligence Lab:
I joined the UT Austin Building-Wide Intelligence Lab through UT's
Freshman Research Initiative in the Autonomous Robots stream.
From 2020 to 2023, I contributed to several projects within and collaborations involving the lab, including:
- Several experiments for humans and robots passing each other in hallways, based on the existing paper "Watch Where You're Going! Gaze and Head Orientation as Predictors for Social Robot Navigation"
- Collecting data for how people navigate around each other in hallways
- An agent-based pandemic simulator focused on COVID-19 quarantine policies, in collaboration with Sony AI (presented at the AAAI Fall 2020 Symposium - AI for Social Good: video | paper)
- A virtual robotics camp for high school students
- Vectra: I worked as a software engineering intern at Vectra during the summer of 2021. I worked on enhancements to customer-facing and internal reporting systems and worked on several internal security hardening features.
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Amazon: I worked as a software development
engineer intern at Amazon in the summers of 2022 and 2023.
- In 2022, I interned in Amazon's Supply Chain Optimization Technologies organization. I designed and implemented a web service integration for their delivery planning systems and worked on improvements to our development and deployment processes.
- In 2023, I worked with Amazon's Exports and Expansions organization to build an internal dashboard for cross-team collaboration. I designed and implemented the full web stack for the dashboard, from the frontend to the backend with inter-service integrations.
- UT Information and Systems Security Society: I joined ISSS, a cybersecurity student organization at UT Austin, in my freshman year. Through ISSS, I learned many techniques on how to attack and defend computer systems. In fall 2023, I became an engineering officer for ISSS, where I help plan events, competitions, and talks. I also write challenges for UTCTF and other events.
My Languages
I've picked up a few programming languages over the years.
Get in touch
The best way to get in touch with me is through email. I'm also on LinkedIn, and you can find many of my projects on GitHub.